Get to know me!
I am a 3D artist who specializes in character animation and rigging. While I have been using the ROBLOX engine for over 7+ years, I make nearly all of my assets in Blender. Recently I have begun to learn and use the Godot engine for game development, as well as the Unity engine.
I love to play video-games, so naturally I am extremely passionate about their game design and quality over quantity, which is why I occasionally like to study my favorite games as a learning experience to fuel my passion for this field. contact me here.